3D Scenes

Build multi-product 3D assemblies with drag-and-drop instance placement.

The 3D Scenes page lets you create multi-configuration assemblies — combining multiple product configurations into a single 3D scene. This is useful for showroom layouts, project assemblies, and complex product bundles.

Workspace Modes

  • Inspect — review the scene, focus the camera, and inspect selected instances.
  • Arrange — move and rotate selected instances.
  • Place — pick a configuration from the catalog and place new instances into the scene.

Creating a Scene

  • Go to 3D Scenes in the sidebar and click "New Scene".
  • Add configurations by clicking "Add" and selecting from your configuration list.
  • Each configuration becomes an instance in the scene that you can position and rotate.
  • Scenes autosave — all changes are preserved automatically.

Instance Management

  • Click an instance in the 3D viewport or in the Properties panel to select it.
  • Shift+click to multi-select instances (in both 3D viewport and Properties panel).
  • Use W (translate), E (rotate), V (select) to switch transform tools.
  • Multi-selected instances move/rotate together as a group.
  • Duplicate, delete, and toggle visibility from the Properties panel.

Object Snap

Snap is off by default — turn it on from the toolbar Snap menu (Grid / Objects / Both) when you want it. With Objects (or Both) selected, dragging an object near another object snaps it face-to-face. The target face glows blue while snap is available; if you commit close enough the snap "locks in" with a brief flash. Works on all 6 faces including top/bottom, so stacking is one drag.

Release the gizmo while the blue preview is visible — the object lands on the previewed face. If no preview was visible at release, the object stays exactly where the cursor was (no surprise jumps).

Properties Panel

The right-hand Properties panel edits position (in millimetres, 10 mm nudge with arrow keys) and rotation (in degrees, 15° nudge) per axis. Move/Rotate icons in the section headers tell you what each block adjusts.

Scene Toolbar

  • Workspace bar — switch between Inspect, Arrange, and Place modes.
  • Tool selection — Select (V), Move (W), Rotate (E).
  • Undo/Redo — Ctrl+Z / Ctrl+Shift+Z.
  • Snap settings — grid size, rotation step, snap mode (grid/objects/both).
  • Scene settings — environment preset, shadows, render mode, and grid styling.
  • Reset Position — moves selected instance to origin.
  • Drop to Floor — places selected instance on the ground (Y=0).
  • Fit to Scene — resets camera to show all objects.
  • Export GLB — downloads the scene as a 3D file.
  • Screenshot — captures the viewport as PNG.

Environment Presets

  • Default — clean studio lighting, adapts to light/dark theme.
  • Day — warm sunlight with sky.
  • Night — cool moonlight with stars.
  • Skybox — HDR environment for realistic reflections.

Use the Properties panel on the right to edit instance parameters, position, and rotation with numeric precision.

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